![]() I don't think these new tools are aimed at hobbyists who just want to push a button and render a beautiful picture. They will still work as they always have. On the other hand, those who are already established in the Daz culture don't need to panic and throw away their models. How will others be able to compete with that? Epic believes in sharing with the community and offering things at low cost to free. ![]() This is the backbreaker of all other Character Creation Products. All of this is free if you use Unreal Engine. ![]() No limitations except your own creativity and skill.ĥ. You will be free to use all the industry tools to further customize and art direct your assets. You can export and animate in any software that supports industry standards. If it is handled like other assets that use Quixel Bridge, the shaders will automatically be set up for your chosen render engine.ģ. You can render in UE4, Arnold or other renders with predictable results. Extremely high quality, realistic characters that are free from the shackles of a single software or renderer. royalty-free and cost-free characters to use in games, films, or however you please.Ģ. Here are the advantages of MetaHuman that I see:ġ.
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